そして融合へ
Poser開発者からのメッセージ〜A Message to Shade Users,
Ulrich Klumpp /e frontier America Inc. Poser Product Manager
A Message to Shade Users
You might ask 'What is Poser?' I am sure that you have seen art created
with Poser before, even if you are not familiar with the software. Many
books, magazines and web sites are illustrated by artists using Poser
in their creative process. We call Poser '3D figure design and
animation software'.
Poser was initially created as digital mannequin - visual reference for
artists that draw or paint. It is still the best tool available for
artistic reference, but it has also grown into a heavy duty 3DCG
application.
Poser features include dynamic cloth, and dynamic
strand-based hair and fur. Poser is in the market for 10 years now. In
those 10 years, it has become a remarkable tool for any creative task
related to human figures.
But Poser is not only about depicting the
human form. It also allows you to work with animals, robots, comic
characters or anything else that has a posable skeleton
Even better, many different kinds figures, hair, clothing, poses props and
materials
are ready to use when you launch Poser for the first time.
Poser enables you to output the 3D scene you created in a remarkable
variety of ways.
Do you prefer still images or animations? As AVI or
Flash movie? Do you favour a photorealism, a toon look or one of many
handdrawn styles? Whatever it is, Poser has it all.
So you are here to learn about the new version of Shade. Why should you
be interested in Poser then? Because Shade and Poser form a great team.
Shade has tools for almost every task you might encounter in 3DCG.
Shade allows you to model and animate anything you imagine in 3D,
including rigged characters. But it is so exciting and much more
convenient to tap into the incredibly rich world of Poser content.
Pick one of the stock Poser figures, use the Walk Designer and load the
animated scene in Shade with PoserFusion. Poser gives you access to
cloth simulation and hair and fur technology. Voila, you have a figure
walking through your newly modeled building.
As an avid Poser user, you will find a strong companion in Shade for
creating all the 3D meshes you need in Poser. If you are striving for
the ultimate realism in your renders and want to render in a network,
Shade has you covered.
In the future, we want to bring you even closer integration between
Poser and Shade. That means we plan to preserve every aspect of the
Poser scene you open in Shade, including its sophisticated surface
materials. That also means that we want to make it more convenient to
bring Shade content into Poser.
I'm excited to see that version 8 clearly marks the peak of Shade's 20
year history. Shade is a great modeling tool. As a Shade user, you
appreciate the power of bezier shapes and curved surfaces. But for some
tasks, polygonal modeling yields the better result. So you will be
happy to have the choice between Shade's traditional bezier modeling
tools and the newly enhanced polygon modeling.
There is so much tradition in Shade, and yet the program is always on
the cutting edge of 3DCG - if there is a new advanced technique to
reach even more realism, you can be sure Shade will support it soon.
But of course, rendering quality is not everything. How you render is
very important, too. So I think as a user of Shade 8 you will be very
happy with rendering in the Shade Grid - especially since now even the
basic and standard version offer access Shade Grid.
Let's enjoy making great digital art together. We give you the tools
and you render your soul.
Uli Klumpp
Poser Product Manager
日本語訳で見る
ShadeとPoserを連携した、作品づくり
ShadeとPoserを連携して使用することで、作品の幅が広がります。 今回は、ShadeとPoserを用いて高品質なキャラクタイラストレーションを作成してみます。豊富なShadeの形状データ集とPoserの高品質なキャラクタを組み合わせるだけで、モデリングすることなく3Dイラストレーションを作成することができます。
→Poserの製品情報を見る
1.Shadeの形状をOBJで書き出し
Shade上でのヴァイオリン
Shadeの形状素材集から、ヴァイオリンの形状を選び出し、OBJ形式で書き出します。ShadeのOBJ書き出しでは、Poserで小道具として読み込むときに便利なように「Poser単位に変換」する機能があるので、サイズや位置を考える必要がありません。
2.Poserでポーズを付ける
Poserの画面
Poserにバイオリンと弓を読み込み、フィギュアパック「Miki」のフィギュアにヴァイオリンと弓を持たせます。いくつも用意されているポーズの中で,立ち姿の美しいポーズをもとに、腕と頭だけポーズを再設定します。
3.Shadeでレンダリング
Shadeにインポートした内容
PoserFusionを用いて、ShadeにPoserファイルを読み込みます。微妙な曲面や材質館が重要な弓とヴァイオリンは、Shadeの形状を用いることにしました。カメラアングルを設定し、ライティングを施すことでShadeの写実的なレンダリングによって仕上げます。今回はシンプルな白バックでレンダリングを行い、Shade professionalの被写界深度プラグイン「DepthPlus」で自然なピンぼけを演出しました。
4.完成
完成した画像
このように、ShadeとPoserを使用することで、高度な作品を少ない手間で作成することが可能です。 また、ShadeやPoserは他の3Dアプリケーションに比較して、低価格で高品質な形状データが豊富にあるのも大きな特長であり、メリットです。
今回の例で使用したデータ集(Shade用データ)
新版 Shade実用3Dデータ集 クラシックの森
新版 Shade実用3Dデータ集 クラシックの森 →製品情報 →イーフロストアで購入
Shade実用コンテンツのご紹介
今回の例で使用したデータ集(Poser用データ)
Poser フィギュアパック 「Miki」
Poser フィギュアパック 「Miki」(2005年7月22日発売予定) →製品情報 →イーフロストアで購入
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